Dinsdag 21 Mei 2013

Pokemon Water Type


Water (type)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Types
NormalFire
FightingWater
FlyingGrass
PoisonElectric
GroundPsychic
RockIce
BugDragon
GhostDark
Steel 
???
The Water type (Japanese: みずタイプ Water type) is one of the seventeen types. Notable Trainers that specialize in the Water type include Misty of Cerulean CityWallace and Juan of Sootopolis CityCrasher Wake of Pastoria City,Cress of Striaton City, and Marlon of Humilau City. Prior to changes in Generation IV all Water-type moves werespecial, but they may now also be physical depending on the attack.


Overall
Statistical averages

Stat
HP:70.79
Attack:70.53
Defense:72.01
Sp.Atk:71.40
Sp.Def:68.18
Speed:63.77
Total:416.68

Fully evolved

Stat
HP:86.07
Attack:84.39
Defense:85.25
Sp.Atk:86.03
Sp.Def:82.51
Speed:71.90
Total:496.15

Battle properties

OffensiveWaterDefensive
PowerTypes PowerTypes
Fire
Ground
Rock
½×Fire
Ice
Steel
Water
½×Dragon
Grass
Water
Electric
Grass
NoneNone

Characteristics

Defense

Defensively, the Water type is very strong when combined with high defensive stats. As every Water type, with the exception of Magikarp and the Seismitoad evolution line, can use Ice-type moves to counter Grass types (although Magikarp can learn one Flying-type move, Bounce, and Seismitoad can learn Poison moves, which can also counter Grass types), and a small number of Water types such as GyaradosOctillery and the Slowking evolutionary line are capable of learning the Fire-type moves Flamethrower and Fire Blast which are also capable of countering Grass types, Electric types are the only true threat to Water types. That is not the case if the Pokémon in question have Abilities or subtypes that neutralize or nullifies this weakness. QuagsireSwampertWhiscashGastrodon, and Seismitoad are all immune, via their secondary type, Ground. Others, such as the Lanturn evolutionary line, the Ludicolo evolutionary line, and Palkia have subtypes that are resistant to Electric.
Water types often have the most balanced attributes, usually coming with decent AttackSpecial Attack, and Defense stats, but below averageSpeed.

Offense

The Water type is also useful offensively. Water-type Pokémon can learn Ice Beam or Ice Punch to deal with Dragon and Grass types, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against Ground and Rock types when traveling through caves, etc. As a result of these advantages, as well as having to get through water routes using SurfWaterfall, and evenWhirlpool or Dive, most Trainers usually have at least one Water type in their party. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while there are only five Pokémon that have a double resistance to Water (all of which are Water types themselves).

Contest Properties

When used in Contests, Water-type moves typically become Beauty moves, but can also be any of the other four Contest types, excluding Cool.

Pokémon

As of Generation V, there are 109 Water-type Pokémon or 16.80% of all Pokémon, making it the most common of the seventeen types.

Pure Water-type Pokémon

#Name
007SquirtleSquirtle
008WartortleWartortle
009BlastoiseBlastoise
054PsyduckPsyduck
055GolduckGolduck
060PoliwagPoliwag
061PoliwhirlPoliwhirl
086SeelSeel
090ShellderShellder
098KrabbyKrabby
099KinglerKingler
116HorseaHorsea
117SeadraSeadra
118GoldeenGoldeen
119SeakingSeaking
120StaryuStaryu
129MagikarpMagikarp
134VaporeonVaporeon
158TotodileTotodile
159CroconawCroconaw
160FeraligatrFeraligatr
183MarillMarill
184AzumarillAzumarill
186PolitoedPolitoed
223RemoraidRemoraid
224OctilleryOctillery
245SuicuneSuicune
258MudkipMudkip
320WailmerWailmer
321WailordWailord
341CorphishCorphish
349FeebasFeebas
350MiloticMilotic
351CastformCastform*
366ClamperlClamperl
367HuntailHuntail
368GorebyssGorebyss
370LuvdiscLuvdisc
382KyogreKyogre
393PiplupPiplup
394PrinplupPrinplup
418BuizelBuizel
419FloatzelFloatzel
422ShellosShellos
Shellos
456FinneonFinneon
457LumineonLumineon
489PhionePhione
490ManaphyManaphy
501OshawottOshawott
502DewottDewott
503SamurottSamurott
515PanpourPanpour
516SimipourSimipour
535TympoleTympole
550BasculinBasculin
Basculin
594AlomomolaAlomomola
???FroakieFroakie

Half Water-type Pokémon

Primary Water-type Pokémon

#NameType 1Type 2
062PoliwrathPoliwrathWaterFighting
072TentacoolTentacoolWaterPoison
073TentacruelTentacruelWaterPoison
079SlowpokeSlowpokeWaterPsychic
080SlowbroSlowbroWaterPsychic
087DewgongDewgongWaterIce
091CloysterCloysterWaterIce
121StarmieStarmieWaterPsychic
130GyaradosGyaradosWaterFlying
131LaprasLaprasWaterIce
170ChinchouChinchouWaterElectric
171LanturnLanturnWaterElectric
194WooperWooperWaterGround
195QuagsireQuagsireWaterGround
199SlowkingSlowkingWaterPsychic
211QwilfishQwilfishWaterPoison
222CorsolaCorsolaWaterRock
226MantineMantineWaterFlying
230KingdraKingdraWaterDragon
259MarshtompMarshtompWaterGround
260SwampertSwampertWaterGround
270LotadLotadWaterGrass
271LombreLombreWaterGrass
272LudicoloLudicoloWaterGrass
278WingullWingullWaterFlying
279PelipperPelipperWaterFlying
318CarvanhaCarvanhaWaterDark
319SharpedoSharpedoWaterDark
339BarboachBarboachWaterGround
340WhiscashWhiscashWaterGround
342CrawdauntCrawdauntWaterDark
369RelicanthRelicanthWaterRock
395EmpoleonEmpoleonWaterSteel
423GastrodonGastrodonWaterGround
GastrodonWaterGround
458MantykeMantykeWaterFlying
484PalkiaPalkiaWaterDragon
536PalpitoadPalpitoadWaterGround
537SeismitoadSeismitoadWaterGround
564TirtougaTirtougaWaterRock
565CarracostaCarracostaWaterRock
580DucklettDucklettWaterFlying
581SwannaSwannaWaterFlying
592FrillishFrillishWaterGhost
593JellicentJellicentWaterGhost
647KeldeoKeldeoWaterFighting
KeldeoWaterFighting

Secondary Water-type Pokémon

#NameType 1Type 2
138OmanyteOmanyteRockWater
139OmastarOmastarRockWater
140KabutoKabutoRockWater
141KabutopsKabutopsRockWater
283SurskitSurskitBugWater
363SphealSphealIceWater
364SealeoSealeoIceWater
365WalreinWalreinIceWater
400BibarelBibarelNormalWater
479RotomRotom*ElectricWater

Moves

GenMoveCategoryContestPowerAccuracyPPTargetDescription
IVAqua JetPhysicalBeauty40100%20 (max 32)
   
   
Any adjacent Pokémon
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
IVAqua RingStatusBeauty%20 (max 32)
   
   
Self
The user envelops itself in a veil made of water. It regains some HP on every turn.
IVAqua TailPhysicalCute9090%10 (max 16)
   
   
Any adjacent Pokémon
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
IVBrineSpecialSmart65100%10 (max 16)
   
   
Any adjacent Pokémon
If the target's HP is down to about half, this attack will hit with double the power.
IBubbleSpecialCute20100%30 (max 48)
   
   
All adjacent foes
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
IBubbleBeamSpecialBeauty65100%20 (max 32)
   
   
Any adjacent Pokémon
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
IClampPhysicalTough3585%15 (max 24)
   
   
Any adjacent Pokémon
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
ICrabhammerPhysicalTough9090%10 (max 16)
   
   
Any adjacent Pokémon
The target is hammered with a large pincer. Critical hits land more easily.
IIIDivePhysicalBeauty80100%10 (max 16)
   
   
Any adjacent Pokémon
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
IIIHydro CannonSpecialBeauty15090%(max 8)
   
   
Any adjacent Pokémon
The target is hit with a watery blast. The user must rest on the next turn, however.
IHydro PumpSpecialBeauty12080%(max 8)
   
   
Any adjacent Pokémon
The target is blasted by a huge volume of water launched under great pressure.
IIIMuddy WaterSpecialTough9585%10 (max 16)
   
   
All adjacent foes
The user attacks by shooting muddy water at the opposing team. It may also lower the target's accuracy.
IIOctazookaSpecialTough6585%10 (max 16)
   
   
Any adjacent Pokémon
The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.
IIRain DanceStatusTough%(max 8)
   
   
All Pokémon
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
VRazor ShellPhysical7595%10 (max 16)
   
   
Any adjacent Pokémon
The user cuts its target with sharp shells. This attack may also lower the target's Defense stat.
VScaldSpecial80100%15 (max 24)
   
   
Any adjacent Pokémon
The user shoots boiling hot water at its target. It may also leave the target with a burn.
VSoakStatus100%20 (max 32)
   
   
Any adjacent Pokémon
The user shoots a torrent of water at the target and changes the target's type to Water.
ISurfSpecialBeauty95100%15 (max 24)
   
   
All adjacent Pokémon
It swamps the area around the user with a giant wave. It can also be used for crossing water.
IWater GunSpecialCute40100%25 (max 40)
   
   
Any adjacent Pokémon
The target is blasted with a forceful shot of water.
VWater PledgeSpecial50100%10 (max 16)
   
   
Any adjacent Pokémon
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
IIIWater PulseSpecialBeauty60100%20 (max 32)
   
   
Anyone
The user attacks the target with a pulsing blast of water. It may also confuse the target.
IIIWater SportStatusCute%15 (max 24)
   
   
All Pokémon
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
IIIWater SpoutSpecialBeauty150100%(max 8)
   
   
All adjacent foes
The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes.
IWaterfallPhysicalTough80100%15 (max 24)
   
   
Any adjacent Pokémon
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
IIWhirlpoolSpecialBeauty3585%15 (max 24)
   
   
Any adjacent Pokémon
Traps foes in a violent swirling whirlpool for four to five turns.
IWithdrawStatusCute%40 (max 64)
   
   
Self
The user withdraws its body into its hard shell, raising its Defense stat.
All details are accurate to Generation V games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Trivia

  • Water is the most abundant type, with 109 Pokémon species (111 counting Castform and Rotom), comprising nearly 17% of the entire knownNational Pokédex. This may be a reference to how water is the most abundant substance on Earth, and how the majority of all species of life live in water.
  • Every generation has introduced Water-type Pokémon whose names begin with the letters P and S.
  • At least one dual-type Water/Flying Pokémon has been introduced in each generation.
  • Every generation has introduced exactly one non-damaging Water-type move.
  • Each possible type combination that is doubly weak to Water (Rock/GroundFire/Ground, and Fire/Rock) has been used so far on at least one Pokémon. The same is true for ElectricGrassFlying and Psychic.
  • The Water type has been paired with every other type except the Fire type. This means it has been paired with the highest number of types, tied with the Flying type.
  • Water-type moves are tied with the Dragon type for having the most held items that boost their power: Sea IncenseWave IncenseSplash PlateMystic WaterWater Gem, and the Lustrous Orb.
  • The Water type has the most Gym Leaders of its type with a total of six.
    • It is one of two types, the other being Electric, to have a Gym in every main series game so far.
  • Ground is the type most commonly paired up with Water. Previously, Water/Ground was unique to Wooper and Quagsire.
  • Generation I introduced the most Water-type Pokémon of any Generation, with 32 and Generation IV introduced the least Water-type Pokémon, with 14.
  • Generation I introduced the most Water-type moves of any Generation, with nine and Generation II introduced the least Water-type moves, with three.
  • The first dual Water type and the last dual Water type share the same secondary type: Fighting.
  • The Water type is the only main series starter type that doesn't have a variation of Double-Edge: Fire has Flare Blitz, Grass has Wood Hammer, and Electric has Volt Tackle.
    • Conversely, it is the only one of the four types with a variation of Quick Attack; in this case, being Aqua Jet.

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